#include <cstdint>
#include <mp-units/framework.h>
#include <mp-units/systems/angular.h>
#include <mp-units/systems/angular/units.h>
#include <mp-units/systems/si.h>
#include <mp-units/systems/si/unit_symbols.h>
#include <mp-units/systems/si/units.h>
浏览该文件的源代码.
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| using | Length = quantity<metre, float> |
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| using | Velocity = quantity<metre / second> |
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| using | Angle = quantity<radian, float> |
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| using | AngleDeg = quantity<degree, float> |
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| using | AngularVelocity = quantity<radian / second, float> |
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| using | AngulurVelocityDeg = quantity<degree / second, float> |
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| using | Round = quantity<revolution, int32_t> |
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| using | RPM = quantity<revolution / minute, float> |
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| using | Torque = quantity<newton * metre, float> |
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| using | Current = quantity<ampere, uint16_t> |
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| using | CurrentMilli = quantity<milli<ampere>, uint16_t> |
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| using | CurrentMilliF = quantity<milli<ampere>, float> |
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| using | Temperature |
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